Rose Esme – from now until she is 21 (part 1)

My daughter, Rose Esme, was born today at 11.05am. As a way of celebrating this fact, I thought I’d do a google search for predictions about how life in the UK might change over her first 21 years. Lots of the searches yield mostly generic business plan predictions, so i’ve tried to pepper them with odd little statistics or facts. I’ll post the results up in groups of 7 over the next few days (assuming I get time, that is…)

2005 – Rose is 1
‘Chip and PIN’ cards will be rolled out across the UK
BT will have Broadband across 100% of the UK
Hearing Screening for Newborn Babies will be available across the country

2006 – Rose is 2
Power cuts will be crippling the UK
The Water Vole will be extinct
It will be against the law to discriminate job candidates by their age

2007 – Rose is 3
Wiltshire will be the safest place to live
There will be a new pill to help men with premature ejaculation
God will be working in all twelve areas of the UK

2008 – Rose is 4
Cannabis shops will have opened for business
There will be 2 credit cards for every adult in the UK
The amount of obese children in the UK, Italy, Spain and the Netherlands will be the same as the US (16%)

2009 – Rose is 5
The £2 coin will commemorate the 350th anniversary of temperature measurements
Linear TV will be dead
The RAF will get new Joint Combat Aircraft
[2009 seems to be a very unpopular year for predictions. Maybe its an odd number to target, or perhaps it’ll be a very dull year.]

2010 – Rose is 6
3% of the UK’s energy will come from renewables
There will be over 4 million people with diabetes
There will be double the number of Brown Hares (Lepus europaeus)

2011 – Rose is 7
The Subway sandwich chain will have more than 2,00 stores
4.6 million people will be over the age of 75
De-beaking of hens will be prohibited

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Putting the ‘customer’ into customisation – why mobile phones aren’t *yet* the new cars

The Economist have published an interesting little opinion piece on “Why phones are replacing cars (and why this is a good thing)”. Mobile phones are now the primary way in which young people express their individualism, with clip-on covers, ringtones and the increasingly outrageous styling of phone/cam/game/PDA hybrids. The article makes a good point about how phone styling has made a transition from its utilitarian roots:

“The design of both cars and phones started off being defined by something that was no longer there. Cars were originally horseless carriages, and early models looked suitably carriage-like; only later did car designers realise that cars could be almost any shape they wanted to make them. Similarly, mobile phones used to look much like the push-button type of fixed-line phones, only without the wire. But now they come in a bewildering range of strange shapes and sizes.”

Just as cars were the first symbol of independence for previous generations of teenagers, mobile phones are now symbols of freedom, giving kids a private space to anchor their social lives and a mobility to discover and test boundaries. Customisation of these symbols of freedom – whether they are cars or phones – are all part of teenagers exploring and rehearsing different identities and social roles.

But there are major differences in the types of customisation going on. One of the most famous essays about youth culture’s fascination with customisation is Tom Wolfe’s ‘Kandy-Kolored Tangerine Flake Streamline Baby’. Famously written as a stream of consciousness letter to his editor at Esquire in lieu of a ‘polished’ article, ‘Kandy…’ covered the underground car customisation culture of southern california, matching the breathless prose of his ‘new journalism’ to the beer-and-gasoline-fuelled aerodynamic aesthetics of souped up Fords and Chevys. But Wolfe also notices how rigidly enforced these styles were, how the aestetics of ‘cool’ were as defined and defended as the morals they were rebelling against:

“These kids are absolutely maniacal about form. They are practically religious about it. For example, the dancers: none of them ever smiled. They stared at each other’s legs and feet, concentrating […] And the bouffant kids all had form, wild form, but form with rigid standards, one gathers […] They were all wonderful slaves to form. They have created their own style of life, and they are much more authoritarian about enforcing it than are adults.”

The gods of this religion of ‘form’ are car customisers like George Barris, whose body shop – called ‘Kustom City’ – Wolfe compares to an artists’ studio, making comparisons between Barris’ swooping, curvilinear adaptations of the ‘bread box’ car design of the time and Brancusi’s high modernist sculpture.

So where is the contemporary George Barris? Where are the gods of the new religion of mobile phone form? A google search for ‘customising mobile phones’ throws up a series of commercial businesses marketing the manufacturer-endorsed customisation of covers, ringtones and wallpapers. Instead of demi-monde of hands-on manipulation of form, mobile phone ‘customisation’ is merely the act of choosing between a series of already existing options – a multiple choice quiz instead of a toolbox and workshop.

Perhaps customisation now only exists at the level of content, not form. The vernacular languages that have emerged around mobile culture are the shorthands of SMS abbreviations, or the slices of mobile life in photo-blogs like Hiptop Nation. But these vernacular stories are to mobile phones as road movies are to custom cars – they are the story of what the object *does* not what the object *is*.

This might partly be down to open architectures. The internal combustion engine reveals it secrets easily, and lends itself to modification, whereas the mobile phone is a sealed box of tricks in a barely ‘customisable’ shell. The true descendents of the custom car freaks are the PC Mod community, where each aspect of the PC is tuned, over-clocked, and built into aggressively styled new cases. The open architecture of PCs means that people can build functional devices that are still highly individualised expressions of their personality and tastes. Mobile phones, by comparison, are highly personal objects that only have a limited range of stylistic options.

There is obviously a gap in the market here. Mobile phone companies should be opening up the architecture of their devices, both at a software and a hardware level. Third-party innovation is not a threat, but an opportunity for your customers to tell you what they want. Having a mobile phone is a new right of passage – the moment when you start to stake out your individualism and experiment with new identities and forms. Previous generations have used cars to create wild adolescent aesthetics to symbolise this new found freedom. Mobile phones, on the other hand, are currently offering us a few paltry accessories – the equivalent of fluffy dice hanging from the rear-view mirror. If mobiles really are the new cars, manufacturers need to open up, and realise the difference between ‘customer’ and ‘customisation’.

Putting the ‘customer’ into customisation – why mobile phones aren’t *yet* the new cars

The Economist have published an interesting little opinion piece on “Why phones are replacing cars (and why this is a good thing)”. Mobile phones are now the primary way in which young people express their individualism, with clip-on covers, ringtones and the increasingly outrageous styling of phone/cam/game/PDA hybrids. The article makes a good point about how phone styling has made a transition from its utilitarian roots:

“The design of both cars and phones started off being defined by something that was no longer there. Cars were originally horseless carriages, and early models looked suitably carriage-like; only later did car designers realise that cars could be almost any shape they wanted to make them. Similarly, mobile phones used to look much like the push-button type of fixed-line phones, only without the wire. But now they come in a bewildering range of strange shapes and sizes.”

Just as cars were the first symbol of independence for previous generations of teenagers, mobile phones are now symbols of freedom, giving kids a private space to anchor their social lives and a mobility to discover and test boundaries. Customisation of these symbols of freedom – whether they are cars or phones – are all part of teenagers exploring and rehearsing different identities and social roles.

But there are major differences in the types of customisation going on. One of the most famous essays about youth culture’s fascination with customisation is Tom Wolfe’s ‘Kandy-Kolored Tangerine Flake Streamline Baby’. Famously written as a stream of consciousness letter to his editor at Esquire in lieu of a ‘polished’ article, ‘Kandy…’ covered the underground car customisation culture of southern california, matching the breathless prose of his ‘new journalism’ to the beer-and-gasoline-fuelled aerodynamic aesthetics of souped up Fords and Chevys. But Wolfe also notices how rigidly enforced these styles were, how the aestetics of ‘cool’ were as defined and defended as the morals they were rebelling against:

“These kids are absolutely maniacal about form. They are practically religious about it. For example, the dancers: none of them ever smiled. They stared at each other’s legs and feet, concentrating […] And the bouffant kids all had form, wild form, but form with rigid standards, one gathers […] They were all wonderful slaves to form. They have created their own style of life, and they are much more authoritarian about enforcing it than are adults.”

The gods of this religion of ‘form’ are car customisers like George Barris, whose body shop – called ‘Kustom City’ – Wolfe compares to an artists’ studio, making comparisons between Barris’ swooping, curvilinear adaptations of the ‘bread box’ car design of the time and Brancusi’s high modernist sculpture.

So where is the contemporary George Barris? Where are the gods of the new religion of mobile phone form? A google search for ‘customising mobile phones’ throws up a series of commercial businesses marketing the manufacturer-endorsed customisation of covers, ringtones and wallpapers. Instead of demi-monde of hands-on manipulation of form, mobile phone ‘customisation’ is merely the act of choosing between a series of already existing options – a multiple choice quiz instead of a toolbox and workshop.

Perhaps customisation now only exists at the level of content, not form. The vernacular languages that have emerged around mobile culture are the shorthands of SMS abbreviations, or the slices of mobile life in photo-blogs like Hiptop Nation. But these vernacular stories are to mobile phones as road movies are to custom cars – they are the story of what the object *does* not what the object *is*.

This might partly be down to open architectures. The internal combustion engine reveals it secrets easily, and lends itself to modification, whereas the mobile phone is a sealed box of tricks in a barely ‘customisable’ shell. The true descendents of the custom car freaks are the PC Mod community, where each aspect of the PC is tuned, over-clocked, and built into aggressively styled new cases. The open architecture of PCs means that people can build functional devices that are still highly individualised expressions of their personality and tastes. Mobile phones, by comparison, are highly personal objects that only have a limited range of stylistic options.

There is obviously a gap in the market here. Mobile phone companies should be opening up the architecture of their devices, both at a software and a hardware level. Third-party innovation is not a threat, but an opportunity for your customers to tell you what they want. Having a mobile phone is a new right of passage – the moment when you start to stake out your individualism and experiment with new identities and forms. Previous generations have used cars to create wild adolescent aesthetics to symbolise this new found freedom. Mobile phones, on the other hand, are currently offering us a few paltry accessories – the equivalent of fluffy dice hanging from the rear-view mirror. If mobiles really are the new cars, manufacturers need to open up, and realise the difference between ‘customer’ and ‘customisation’.

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Alpha Male

2003_027_02_03.jpg

Thomas Haywood is a London-based photographer, working mainly in colour medium-format. His website has a selection of his work, including the fantastic series Alpha Male – pictures of men lying prone in urban locations, looking like drunks or perhaps sunbathers who have fallen asleep. Also lovely are the photographs in the Twilight and Passing Through series. This is the kind of stuff that I imagine thingsmagazine and cityofsound would love…

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British New Media Art 1994-2004

A few weeks ago, I attended a conference at Tate Britain to launch the book New Media Art: Practise and Context in the UK 1994-2004. Steve Dietz gave a very good introductory speech, with a tongue-in-cheek celebration of the ‘YNMBAs’, the Young New Media British Artists who had developed under the diverse support from funding and commissioning agencies like Film & Video Umbrella, FACT and Locus +. Using Lev Manovich’s assertion that we live in a keyword-driven database culture, he regrouped the work produced over the last decade in a number of arbitary thematic or formal categories, pointing out in passing how diverse and international a group the putative ‘YNMBAs’ actually were. Having mapped out many possible narratives, Dietz asked why there was so little discourse around New Media Art. There are many mailing lists like Rhizome that keep the global digital media community active and connected, and magazines like MUTE that place digital media within a wider political and cultural milieu, but, for Dietz, there is no debate about the artworks themselves to compare with that of mainstream contemporary art. By casually inventing a handful of taxonomies, Dietz demonstrated how few critical theories there are around the aesthetic qualities of new media art, and how few arguments there are about the ones – like Manovich’s The Language of New Media – that already exist.

Unfortunately, the rest of the conference failed to take this challenge, and felt like a series of unconnected panels alternating between lectures and presentations of artists work. Most disappointing was the session with Charlie Gere and Geoffrey Batchen. I’m a huge admirer of Batchen’s writing on vernacular photography, and had hoped that he would have taken the opportunity to expand this to digital media. Instead, he presented a revisioning of Lev Manovich’s description of the historical relationships between film and computers, extending back from Manovich’s citation of Konrad Zuse’s early use of film as memory storage, to the use of lace – created on the programmable Jaquard loom – as a referent for Fox-Talbot’s early photograms. This was fascinating, and would have been an excellent stand-alone lecture, but was far too historical to meet the challenge that Steve Dietz had set in the morning. Charlie Gere’s response was similar, tracing the history of British computer art to the creation of the technical and trade craft colleges in the late 19th/early 20th centuries. Both talks felt tangentially linked to the main themes, as if the speakers had been invited to talk, but not given a strong enough brief, leaving them to present some current research of interest to them rather than really engaging with the conference aims. There was a brief Q&A after the Batchen/Gere session, when Batchen rose to a question about the potential political impact of new media art and called for artists to be far more engaged in contemporary political issues, saying that no other contemporary art form had as much potential for political debate. This was the kind of debate that I expected from the whole day, so it was frustrating to see it only twice – in Dietz’s opening speech, and in a 10 minute Q&A halfway through the day.

So – an opportunity missed, but it inspired me to try and write more about digital art. I owe Marisa Olsen an essay on vernacular culture and digital art, partly based on Batchen’s essays, so I’ll endeavour to finish that now and publish it here (I think i’m about six months past my deadline for Marisa, so she’s no doubt given up on ever seeing the text). I’ve also thought more about turning TEST into a location for commissioned texts on digital art, perhaps inviting Steve and others to write or respond to specific works. When I was an art student, I used to devour copies of October magazine, and the critical writing of Rosalind Krauss, Martin Jay and Douglas Crimp hugely influenced my views on modern art. October used to occassionally hold ’round table’ discussions on particular artists or artworks, and maybe that would be a good approach to kickstart the kind of debates Steve Dietz is calling for. In the meantime, I took a number of medium-format black and white portraits at the event, capturing a good cross-section of the UK ‘new media scene’ of the last 10 years, including Craighed & Thomson, Fiona Raby, Pauline Van Mourik Broekman, Peter Ride, Susan Collins and Beryl Graham. I’ll post them up in groups of threes over the next few days.

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Nothing is wasted, nothing is forgotten

First, a confession. I am a collector. Whilst most of my life has been gladly given up to digitisation, there are parts of it that have held out; little islands of analogue amidst the bitstreams. Like photography, for example – all of the images on this site were taken with a Mamiya C330, a camera with no electronic, or even electric, parts whatsoever. And music – I do not own an MP3 player, or even a CD player, outside of the one in this computer. The shelves in our lounge are 4-inch think planks, built to withstand piles of books, LPs and untidy folders of medium-format negatives and contact sheets. This is the sheer weight of analogue, the polar opposite of the unbearable lightness of iPods.

I’ve always thought this was a deliberate affectation, the result – in the case of photography – of six years of art school spent learning about reciprocity failure, platinum printing and other arcane chemistries. Then there’s always the geekier arguments about the quality difference in analogue and digital, but I was never that good a photographer to use that as a convincing excuse.

I realise now it’s about something else. Three things have happened in the last week that have clarified why digital isn’t enough somehow, and why the weight of analogue media is more than just dead matter.

One was a photograph. Its a polaroid of me, aged ten, carrying the FA Cup at the Spurs training ground during an open day in 1982. My brother found his version, carrying the charity shield, a while ago, and I’ve been searching for mine ever since. It turned up when my parents moved home for the first time in 30 years, so this image has been lying in a plastic bag in a kitchen drawer for at least 20 years.

This material serendipity is more than just nostalgia – it’s an essential part of what photography has come to mean as a medium over the last 150 years. Vernacular photographs are our histories, and without the material half-life of chemistry and paper the 20th century would be a much darker place for future historians. Will our current decade – with the ubiquity of digital photography – be a confusing shadow, a blank space where the images were turned off, one by one, as servers and backups gradually failed?

The second thing was an essay in Saturday’s Guardian Review by Umberto Eco. He describes having to prepare a lecture for a conference about Edgar de Bruyne, a Belgian scholar of medieval aesthetics. Having studied de Bruyne in his 20’s, Eco could go back to his original file cards and notebooks, and reconstruct the arguments that have affected his work ever since. For Eco, this provides a moral about the value of study and knowledge; he says, “a good thesis is like a pig. You don’t throw anything away, and even after decades you can still re-use it”. As well as being a typically Italian gastronomic metaphor, it summed up how I felt about photography. Apparently, 1 in 5 digital photographs are never printed: they are erased or kept in a virtual, digital state on memory cards and servers. This feels wasteful, like taking the best cuts from the pig and then discarding the rest, instead of laying it down as preserves or stock. How do you know you’re never going to want that image? That there will not be some moment of hunger in 20 years time? Digital photography feels like bacon in the fridge; good for a couple of weeks, but then only fit for the bin. An analogue photograph is a well-cured ham – you can forget about it for years, but it will stay there, gathering dust in a cupboard, until you bring it out, brush it off, and enjoy it all over again.

The third thing was to do with Google, and its announcement that it was launching an email service. Google have raised the bar amongst their webmail competitors by offering 1000Mb of storage. This could just braggado – anything Microsoft can do, Google can do bigger. But Google have made their reputation on the web by making things better, not bigger. Their homepage has mostly resisted the gradual accumulation of popups and banner ads, and their image is one of a lean, efficient company providing lean, efficient services.

So why have they suddenly gone for quantity rather than quality? The clue is in the second bullet point describing the benefits of their webmail service: “Don’t throw anything away”. Google realise that, as the web is increasingly the carrier of our social, vernacular histories, storage will become the most important factor. And not just storage, but lots of storage, the digital equivalents of lofts and cupboards, cardboard boxes and kitchen drawers. We need to be able to forget where we put things, and then have search engines find things when we half-remember them 20 years later. Digital media is limited as a source of future histories because it relies on constant remembering; we have to repeatedly backup, migrate and upload our data, lest the fragile bits perish. I now realise that Google’s mission is to do something about this, to restore the serendipity that comes from being able to forget. Like their indexing of the usenet archives, Google are trying to graft material histories onto our virtual present.

Eco finishes his essay by reflecting on the how knowledge relies on these serendipitous relationships:

“…the exercise of knowledge creates relationships, continuity and emotional attachments. […] It allows us to live longer, because we don’t just remember our own life but also those of others. It creates an unbroken thread that runs from our adolescence (and sometimes from infancy) to the present day. And all this is very beautiful.”
[my italics]

Digital media has, so far, had a spectacular impact on how we create relationships. But it is only just begining to appreciate the value of continuity. Google’s email service is perhaps an evolutionary step from the instant relationship of the web to the continuity of the forgotten photograph. Maybe, over time, this will in turn lead to emotional attachment, and the digital bitstreams will finally wash over the last few remaining analogue islands.

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